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Unified Theory: Some Kind of Summary

Will Price | 11:03PM on Wed Jan 27 2010

Based on the comments on the podcasts and tweets I have seen, it looks like people are really missing the point of this Unified Theory thing. The goal of this post is to try and crystalize the ideas from our (myself, mike j, and others) discussions (both recorded and not) to the best of my abilities.

For as long as I have played Magic, there has always been language to try and quantify the events and outcomes of a game. This is understandable since the hobby of Magic is, in many ways, a science. All sciences require an established language through which discovery and collaboration can occur. In Magic, the most commonly used unit (up until now, at least) is “the Card.” It is very easy to describe some events using the Card e.g. playing spells that draw you cards and/or make your opponent discard cards. Most game events that literally involve cards work great. Attempts to describe more nuanced events in the language of Cards has always been tricky. If I attack you for 1, is that worth a Card? Is it worth a fraction of a Card? What fraction is it worth? How many Cards is it a Stone Rain worth on turn 2? What about turn 12? How many Cards is Dredge 6 worth?

The problem with the Card, as a unit, is that it does not have an easily applicable size (or even a well defined size, for that matter). It is too large of a unit to describe many of the events that take place over the course of a game.

I think what we are talking about with the Unified Theory is a new way of measuring game events. This is not a new theory, because its not changing anything about the game yet. The rules and tactics stay the same. What changes is the way we look at them. Thomas Kuhn wrote a book about this called the Structure of Scientific Revolutions (Read it!). What we have on our hands right now is a paradigm shift in magic.

What this Mana “theory” provides us with is a metric for measuring game events in a way that is magnitudes more precise than was available previously. Its not different from Card Advantage, its just more precise. It is an improvement, and over time it should completely replace the previous paradigm. Our job is to convince the community that what we have is better than the existing paradigm/standard of measurement.

What makes the Mana Theory a “Unified Theory” is that we can account for many many more game events, if not all game events, with much greater precision. The unit of Mana (not going to get into the “different colors of mana have different values” discussion here) is sufficiently small that, possibly, we can describe all game events with this system. What makes it the Unified theory is not that it replaces Tempo, Card Advantage, the Philosophy of Fire, or any other theory… It just gives us a better common language for discussion.

I want to take a moment here to say that I don’t blame anyone for missing the point based on the Victory Bacon podcast. None of this was explicitly said, and it was at best loosely implied by a few passing remarks. We spent most of the podcast focusing one application of the theory (Card evaluation), and not the theory itself. I think that card evaluation discussions are the easiest way to illustrate the value of the new system, but not the most valuable use of it.

On that note, the discussion of card values on twitter I think is distracting from the magnitude of this system, to the point where it has become confused with the theory itself. Essentially, it is not important to come to a consensus about what a card is absolutely worth. The game of Magic is dynamic and subject to many different frames of reference. As we have said, card value change based on format and game state. Basically, everyone is right when they say “Card A is worth X mana,” so its not really something to be wasting too much time on outside of a framed theory discussion.

So while card values change, what isn’t changing is the way we are measuring it. Thats the take-away here.

Assuming the new paradigm takes hold, there are two tasks at hand:

1. Apply the new system to what we already know. (This is what we are doing now)
2. Develop new theories that could not/did not exist under previous systems (easier said than done)

Hopefully this has been a bit easier to follow than the Podcast. As you can probably tell, we don’t script anything or even necessarily go into the process with a plan for what we are going to talk about. Usually that isn’t an issue (except when BDM and Flores go off on Basketball), but sometimes the big ideas get lost in the noise. As usual, I invite discussion in the comments (or @ me or mike on Twitter).

~WillPoP

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Categories
Opinion, Strategery

Tags
Card Advantage, flores, Magic, Magic the Gathering, Mana Theory, mike flores, MTG, Unified Theory of Magic, WillPoP

WorldWake Preview Part 5

Matt Wang | 04:22AM on Fri Jan 22 2010

WorldWake Preview Part 5

BDM, Flores and Will discuss the Top8Magic.com WorldWake Preview Card: Spell Contortion

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Coverage, Podcasts

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bdm, exclusive preview, flores, mike flores, Preview, Will, Will Price, Will Price of Progress, WillPoP, worldwake, Worldwake Preview

WorldWake Preview Part 4

Matt Wang | 04:20AM on Fri Jan 22 2010

WorldWake Preview Part 4

BDM, Flores and Will discuss the Top8Magic.com WorldWake Preview Card: Spell Contortion

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bdm, exclusive preview, flores, mike flores, Preview, Will, Will Price, Will Price of Progress, WillPoP, worldwake, Worldwake Preview

WorldWake Preview Part 3

Matt Wang | 04:19AM on Fri Jan 22 2010

WorldWake Preview Part 3

BDM, Flores and Will discuss the Top8Magic.com WorldWake Preview Card: Spell Contortion

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WorldWake Preview Part 2

Matt Wang | 04:17AM on Fri Jan 22 2010

WorldWake Preview Part 2

BDM, Flores and Will discuss the Top8Magic.com WorldWake Preview Card: Spell Contortion

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WorldWake Preview Part 1

Matt Wang | 04:11AM on Fri Jan 22 2010

WorldWake Preview Part 1

BDM, Flores and Will discuss the Top8Magic.com WorldWake Preview Card: Spell Contortion

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Podcast: Victory Bacon!

Will Price | 01:54PM on Fri Jan 15 2010

Victory Bacon

Had the opportunity to meet up and podcast with Mike (Fivewithflores on twitter) and Kelly Reid of QuietSpeculation.com game (QuietsSpeculation on twitter). We were going to hit up Bon Chon for some fried chicken but the wait was 45, and I had given Mike and Kelly the wrong address, so instead we went to “the bacon place,” an excellent audible. Bacon was consumed, and we went across the street to Starbucks to record. Apologies for any background noise, we spent some time determining the quietest place to record but both the music and staff fluctuated in volume a bit while we were casting.

Assuming it is audible, the cast (i think) came out pretty spectacular. The topic: Mike’s Unified Theory of Magic.

What do you think of Mike’s ideas? Let us know in the comments.

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FiveWithFlores, flores, Kelly Reid, QuietSpeculation, The Unified Theory of Magic, Top8Magic Podcast, WillPoP

Price of Progress: States Junkie/Crypt Decks

Will Price | 12:17AM on Wed Nov 18 2009

If you like to gamble, start playing with this deck:

Crypt Combo AKA “Crabs”

4 Crypt of Agadeem
4 Drowned Catacomb
4 U/x Fetch Land
2 B/x Fetch Land
5 Island
2 Swamp

4 Hedron Crab
2 Kederekt Leviathan
2 Fatestitcher
4 Extractor Demon
4 Rotting Rats
4 Architects of Will
4 Viscera Dragger
4 Monstrous Carabid
3 Corpse Connoisseur

4 Grim Discovery
4 Traumatize

Sideboard:
4 Duress
4 Blister Beetle
4 Disfigure
3 Pithing Needle

I haven’t played the sideboard listed here, but its what the people who are placing in MODO events are playing so it must be good!

If you don’t know how this deck works, its pretty simple: mill yourself with Crab and/or Traumatize, mise a Crypt somewhere in the first 4 turns, then make a bunch of mana with at least one crypt activation and Unearth FTW. If your opponent has infinite life, then you just mill them out via Extractor Demon triggers.

Of course it is not always that simple, because rarely is your hand the right combination of Crypt/Crab/Traumatize/Grim Disco. The nut draws with this deck easily win turn 4, but the sub-nut draws have you mulliganning to 5 and hoping to get there on Cycling.

Because of the inconsistencies (I have played somewhere in the range of 100 games with this deck, that’s how badly I wanted it to be good) the matchup against any deck that can goldfish a turn 4 win is pretty bad. Red Deck Wins is virtually impossible (although i have not tried the Disfigures). Against Boros you can get there off a heavy Rotting Rats draw and chump blocking until you can systemagically set up your graveyard. Jund is a favorable matchup, especially if they do not have main deck Jund Charms, and double especially if they don’t have Goblin Ruinblaster main. Mono-Green is also favorable since they do not get nearly as fast a start as any of the decks mentioned previously. Against both Jund and Green, Unearthing (or even hard casting!) a Leviathan turn 4 or 5 will give you more than enough time to complete your kill.

You can’t really beat any deck that has Goblin Ruinblaster, Ajani Vengeant, Acidic Slime, or any of the blue enchantments that turn your land into something other than Crypt of Agadeem.

Against control decks (if you manage to spot one online, which is very rare) you are practically a lock game 1 because they can’t interact with you at all while you goldfish your win. Post board you can just side in your duress/negate and take your time. Set up your graveyard and you can even make them discard their whole hand via rats if you want before you attempt to go off.

In essence, this deck is a total crap shoot against the format. If I were to run it at states tomorrow, I would predict a 5-3 finish, probably good enough for like, 6 packs. I do think this is a deck to keep an eye on, however, should the format slow down at all. If any kind of control deck emerges from Worlds (happening this week for anyone who didn’t know), or if for whatever reason the red decks fall from popularity, then it is possible that Crypt Combo could be very well positioned for states. I am certainly going to keep it in mind, but in the meantime, there are quite a few other decks that have caught my eye, which I will write about as I get the chance to play with them.

As a side note: I have finally returned to Magic, and intend to start posting here again regularly! I have been pretty busy with a lot of other stuff the past few months and had to put the game on the back burner. In addition to having time to play, I have installed Windows on my Mac, and can now play MODO, which is absolutely insane. If you feel like playing some games, chat me up in game (my name is sloppystack, just like Twitter! PS: Follow me (and top8games, fivewithflores, and mattwang97) on Twitter!).

~WillPoP

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Categories
Decks

Tags
Combo, Crypt of Agadeem, Hedron Crab, Magic, Magic Online, Magic the Gathering, MODO, MTG, States, T2, Tournaments, Twitter, Type 2, WillPoP

Price of Progress: M10 Pre-Release

Will Price | 01:07PM on Tue Jul 14 2009

My brother, Zeilend and myself arrived at Fight House in NYC for the M10 Pre-re. The venue is small and not really equipped for hosting events. Because of the limited space, the organizers could not do continuous flights, so we had to wait a bit for the next scheduled event to start. Of course, all this information was available, should we have had the foresight to look at the organizers website or read the emails stating the event schedule for the day.

Here is the pool I received for Gold flight, which started around 1pm:

Read the rest of this entry »

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Podcast: Rules Changes! 6/12 Part 7

Will Price | 10:16AM on Sat Jun 13 2009

BDM, Flores, WillPoP, and Level 3 Judge Eric Smith discuss a couple of potential new mechanics that could arise from the M10 rules changes.

Rules Changes Part 7

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Podcasts

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bdm, Damage on the Stack, Damage Rules Changes, First Defender, flores, M10, M10 Rules Changes, Magic 2010, Magic Rules Changes, Magic the Gathering, MTG, Standard, T2, Type 2, WillPoP

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